AI Insights · Timothy · April 2022
Top 5 Sniper Games Performance in Romania Q1 2022
In Q1 2022, the top 5 sniper games in Romania showed varied performance trends in downloads, revenue, and active users, with notable fluctuations throughout the quarter.
In Q1 2022, the top 5 sniper games on a unified platform in Romania demonstrated diverse performance trends. Below is a detailed breakdown of each game's performance metrics including downloads, revenue, and active users.
Sniper 3D:Gun Shooting Games from Wildlife Studios saw significant fluctuations in weekly downloads, peaking at 15.3K in late January before steadily declining to 2.5K by the end of March. The game's weekly revenue showed a more stable trend, ranging between $1K and $2K, with a peak of approximately $2K in mid-January. Active users mirrored the download trend, starting at 38.9K in late December and gradually decreasing to 29.5K by the end of Q1.
Giant Wanted from Supersonic Studios LTD experienced a relatively consistent download rate, with numbers fluctuating between 2.9K and 11.9K throughout the quarter. Revenue for this game remained low, with minor peaks reaching up to $33 in mid-January. Active users followed a decreasing trend from 16.6K in late December to 6K by the end of March.
Sniper Rifle Gun Shooting Game by Playtime Gaming had modest weekly download numbers, peaking at 1.5K in late December and dropping to 552 by the end of March. The game did not generate any notable revenue throughout the quarter, and active user data was not available.
Kiss of War from Tap4fun (Hong Kong) Limited showed varied download numbers, with a notable increase to 1.9K in the final week of March. Revenue for this game exhibited significant peaks, reaching around $2.1K in early March. Active users saw an uptick towards the end of the quarter, rising from 1.3K in mid-January to 3.4K by the end of March.
Sniper Special Forces 3D by Atta Games, LLC had the lowest performance metrics among the top 5. Weekly downloads peaked at 1.4K in late January but dropped significantly to 193 by the end of March. Active users also saw a decline, starting at 404 in late December and reducing to 118 by the end of the quarter. This game did not report any revenue during this period.
For more detailed insights and data, visit Sensor Tower.